Category Archives: summoning
Tiefling Summoning Wizard
Playing in another D&D game on Weds, so here’s my character.
====== Created Using Wizards of the Coast D&D Character Builder ======
Shen, level 1
Tiefling, Wizard
Arcane Implement Mastery: Tome of Binding
Background: Demon Wastes (+2 to Religion)
FINAL ABILITY SCORES
Str 8, Con 16, Dex 13, Int 18, Wis 10, Cha 13.
STARTING ABILITY SCORES
Str 8, Con 16, Dex 13, Int 16, Wis 10, Cha 11.
AC: 14 Fort: 13 Reflex: 14 Will: 13
HP: 26 Surges: 9 Surge Value: 6
TRAINED SKILLS
Arcana +9, Insight +5, Religion +11, Diplomacy +6
UNTRAINED SKILLS
Acrobatics +1, Bluff +3, Dungeoneering, Endurance +3, Heal, History +4, Intimidate +1, Nature, Perception, Stealth +3, Streetwise +1, Thievery +1, Athletics -1
FEATS
Wizard: Ritual Caster
Level 1: Hellfire Blood
POWERS
Wizard at-will 1: Scorching Burst
Wizard at-will 1: Magic Missile
Wizard encounter 1: Burning Hands
Wizard daily 1: Summon Fire Warrior
Wizard daily 1 Spellbook: Flaming Sphere
ITEMS
Spellbook, Adventurer’s Kit, Cloth Armor (Basic Clothing), Implement, Tome, Implement, Staff, Implement, Rod, Potion of Healing (heroic tier)
RITUALS
Unseen Servant, Wizard’s Curtain, Brew Potion
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Gonna multiclass into infernal pact warlock, with an emphasis on bargaining with devils and using fire magic. Kind of a classic concept, methinks.
Preview: Summoning Magic
The latest Arcane Power preview is up, this one (again) concerning summoning magic. We already got a lot of this in one of the Ampersand articles, so to me this just sounds like more of the same. Mostly the article goes into very specific detail about how summoning magic works and tosses us a a couple of powers to digest for the next three weeks until the book hits stores.